QuickSDK & China Mobile Internet handicap industry exchange Chengdu Station successfully concluded

QuickSDK | 2017-11-06 | 新闻动态

On November 2, 2017 (Thursday), a hand-held trade exchange conference with the theme of "new capabilities, new cooperation and new services" co-sponsored by QuickSDK and China Mobile Internet Ltd. (Mobile MM) was held in Jinjiang District, Chengdu, Financial International E 7th Floor, E78coffee youth space was successfully held.


In addition to Zhan Kesheng, CEO of QuickSDK, a number of key guests including China Mobile Internet and Voice Network were invited to give keynote speeches to discuss the needs and trends of the future development of the mobile games industry with the audience.


E78coffee youth space venue


MM Star Program-

MM release of new policies

At the beginning of the event, Jiang Shan, from China Mobile Internet Co.,Ltd.,gave a speech as a moderator and delivered a keynote speech as guest. The MM Star Program of China Mobile has been introduced in detail from three aspects.


The first is refined operations, from the police, control, regulation and control of three areas for mobile MM products to provide operations.


Followed by its own channel flow diversion, China Mobile Internet has online channel resources, offline channel resources are quite rich, not only for the CP to provide the advantages of traffic, and access to external channels to support the joint operation, to achieve Maximize traffic.


Last but not least, the point-to-point service of hand docking ensures that each exceptional product is under a dedicated service.


He said MM Star's plan was "to be close to a market-oriented atmosphere, provide value-added services, integrate resources to support outstanding CPs, grow together with CPs and launch explosion-proof and high-quality products."


China Mobile Internet Co., Ltd. Jiang Shan


How to use third-party services to

 help hand travel distribution

Zhan Kesheng, CEO of QuickSDK, started with the status quod in the mobile game industry, detailing the convenience and importance of third-party services in hand-travel distribution.


He pointed out that the current global game industry market structure, the Chinese market accounted for a large proportion, and the Chinese market, there is a big monopoly situation.


So many small and medium-sized CP in order to gain a foothold in the market, need to receive a large number of channels to ensure traffic, and then channel SDK consume a lot of manpower and time cost has become a big problem, so SDK tools such as QuickSDK convergence.


However, with the continuous development of the market and the emergence of the homogenization of channel resources, the pure aggregation SDK tool no longer meets the requirements of the industry.


The industry-leading QuickSDK released a new version to resolve the problem of self-distribution CP to help CP maintain the relationship between the player and CP provide detailed data support.

Starting from the four dimensions of aggregation SDK tools, official SDK system, player maintenance system and operational data platform, it provides a full-stack solution for hand travel distribution.


He said that in the future, QuickSDK will continue to boost the healthy development of the global hand-travel industry and provide a more professional, secure and stable full-stack solution to the issue of key upstream and downstream nodes in hand-travel.


QuickSDK CEO Zhan Kesheng